# Nurturing Robots

The core system of the robot comprises computing **power**, **level**, **battery life**, **slots** and **evolution (Lv20 unlock)**, allowing users to nurture it according to their preferences.

## Robot Status & Data

<div align="left"><figure><img src="https://987948093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0JJwZqFxMIskgLtdNQqN%2Fuploads%2FPpeCPPn3uoLoJHyA39bK%2Fro-s-d.png?alt=media&#x26;token=8c785187-17fd-4473-b923-048025c605b0" alt=""><figcaption></figcaption></figure></div>

## Power

1. **Prime Power (PP)**

Denoted as pTH per block (*pTH/b*), represents a robot's inherent computing capability, which can be enhanced through upgrades, slot additions, or shop purchases. A higher PP value indicates that the robot earns more rewards from the total network computational power.

2. **Radiant Power (RP)**

Denoted as rTH per block (*rTH/b*), this metric shows your robot's social network computing capacity, which you can boost through upgrades, shop purchases, and extra bonuses, especially from the Prime Power of friend robots in your [referral system (referral income)](https://cyberpetacraft.gitbook.io/docs/entertainment/referral-system). A higher RP value means you're more efficient at earning those extra $COGS rewards.

## Level

1. **Level range**

Level 0 to Level 20 (Max), spending $COGS allows for level upgrading.&#x20;

2. **Advanced Feature Unlocking**

As the level increases, slots and the evolution system will progressively unlock.

{% hint style="info" %}
Robots start mining automatically upon reaching Level 5, and at the same time, Slot C is unlocked.
{% endhint %}

## Battery Life

1. **Normal**

The battery life of the robot is segmented into 4 bars, with each bar representing 8 hours of energy.&#x20;

2. **Sleep**

When the battery runs out, the robot continues its mining operations for an additional 72 hours.

3. **Damaged**

If the robot's battery is dead and remains uncharged for over 72 hours, it incurs damage and requires a 🔧wrench for repairs.

## Slots

Slots act as a bonus system [(Bonding System Profit Boost)](https://cyberpetacraft.gitbook.io/docs/entertainment/bonding-rewards#bonding-system-profit-boost) where choosing the right items can boost your robot's overall earnings. As robots level up, corresponding slots will unlock one by one.

1. **Slot C**

Unlock Chip socket at Lv5.

2. **Slot B**

Unlock engine socket at Lv9.

3. **Slot A**

Unlock mech arm at Lv13

## Evolution

Leveled up to 20, Evolution Mode is activated. <br>

In 886,800 blocks (≈30d 19h), it evolves into an NFT. This allows you to engage in Staking Mode for PETA rewards and ushers you into **Phase 2: 'AI mastery- Digital Avatar'**.

<div align="left"><figure><img src="https://987948093-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0JJwZqFxMIskgLtdNQqN%2Fuploads%2Fu9HfdWsLMpgiNp6SeSNa%2Fro-evo.png?alt=media&#x26;token=1ca6add0-6746-4a67-a71b-3153a962f429" alt="" width="563"><figcaption></figcaption></figure></div>

{% hint style="info" %}
During the evolution process, your mining earnings will not be affected.
{% endhint %}

Ditching the dullness of traditional AI training, we embrace a more engaging and entertaining approach that allows users to easily join in and fully appreciate the fun of AI training through social interaction.
